Digital Material
Titel
Digital Material
Subtitel
Tracing New Media in Everyday Life and Technology
Prijs
€ 40,95
ISBN
9789089640680
Uitvoering
Paperback
Aantal pagina's
304
Taal
Engels
Publicatiedatum
Afmetingen
15.6 x 23.4 cm
Inhoudsopgave
Toon inhoudsopgaveVerberg inhoudsopgave
Table of contents - 6 Introduction - 8 Processor - 20 Serious games from an apparatus perspective - 22 Empower yourself, defend freedom! - 36 Formatted spaces of participation - 50 Digital objects in e-learning environments - 66 Memory - 80 The vanishing points of mobile communication - 82 The work of art in the age of digital recombination - 96 The design of world citizenship - 108 Network - 134 Moving beyond the artefact - 136 Participation inside? - 148 Challenging the magic circle - 160 Renaissance now! - 174 Screen - 186 What you get is what you see - 188 The pervasive interface - 200 Grasping the screen - 210 Terra incognita - 224 Keyboard - 238 Conceptualizing forums and blogs as public sphere - 240 Interfacing by material metaphors - 254 Hidden practice - 268 About the authors - 284 Index - 286

Digital Material

Tracing New Media in Everyday Life and Technology

Nieuwe media zijn vanaf hun opkomst begeleid door revolutionaire beloften en bedreigingen: hypertekst zou lezers veranderen in auteurs, digitale beelden zouden de waarheid en werkelijkheid ondermijnen, en online communicatie zou alle afstanden overbruggen. ‘Cyberspace’ werd gevierd dan wel gevreesd als immaterieel en autonoom, losgezongen van onze dagelijkse leefwereld. Na twee decennia ‘cyberrevolutie’ zijn nieuwe media vanzelfsprekend geworden en blijken zij allesbehalve immaterieel. Vanuit dat perspectief belicht de bundel Digital Material digitale culturen. De bijdragen onderzoeken onder meer computer games, mobiele communicatie, interfacemetaforen, weblogculturen, software ontwikkeling en digitale beeldproductie. Bij elkaar vormen zij een inspirerend theoretisch kader om de hedendaagse betekenis van nieuwe media te doorgronden.
Redacteurs

Ann-Sophie Lehmann

Ann-Sophie Lehmann is professor for art history & material culture at the University of Groningen. Her research has a process-based, transhistorical approach and shows how materials, tools, and practices partake in the meaning making of art.

Joost Raessens

Joost Raessens is chair and Full Professor of Media Theory at Utrecht University, and scientific director of the Utrecht Center for Game Research (gameresearch.nl).

Mirko Tobias Schäfer

Mirko Tobias Schäfer is universitair docent Digitale Cultuur aan de Universiteit Utrecht.

Marianne van den Boomen

Sybille Lammes

Sybille Lammes is Full Professor of New Media and Digital Culture at The Centre for the Arts in Society (LUCAS) at Leiden University. She has been a visiting Senior Research Fellow at The University of Manchester, and has worked as a researcher at the Centre for Interdisciplinary Methodologies at the University of Warwick, as well as the media studies departments of Utrecht University and the University of Amsterdam. Her background is in media studies and play studies, which she has always approached from an interdisciplinary angle, including cultural studies, science and technology studies, postcolonial studies, and critical geography. She is co-editor of Playful identities: The ludification of digital media cultures (Amsterdam University Press 2015), Mapping time (Manchester University Press 2018; forthcoming) and The Routledge handbook of interdisciplinary research methods (Routledge 2018; forthcoming). She is an ERC laureate and has been the PI of numerous research projects.