Games and War in Early Modern English Literature
Title
Games and War in Early Modern English Literature
Subtitle
From Shakespeare to Swift
Price
€ 116,99
ISBN
9789048544837
Format
eBook PDF (Adobe DRM)
Number of pages
206
Language
English
Publication date
Dimensions
17 x 24 cm
Also available as
Hardback - € 117,00
Table of Contents
Show Table of ContentsHide Table of Contents
Acknowledgements

The Interplay of Games and War in Early Modern English Literature: An Introduction
Jim Daems and Holly Faith Nelson

'Can this cock-pit hold the vasty fields of France?' Cockfighting and the Representation of War in Shakespeare's Henry V
Louise Fang

Game Over: Play and War in Shakespeare's Troilus and Cressida
Sean Lawrence

Thomas Morton's Maypole: Revels, War Games, and Trans-Atlantic Conflict
Jim Daems

Milton's Epic Games: War and Recreation in Paradise Lost
David Currell

Ciphers and Gaming for Pleasure and War
Katherine Ellison

Virtual Reality, Roleplay, and World Building in Margaret Cavendish's Literary War Games
Holly Faith Nelson and Sharon Alker

Dice, Jesting, and the 'Pleasing Delusion' of War-Like Love in Aphra Behn's The Luckey Chance
Karol Cooper

War and Games in Swift's The Battle of the Books and Gulliver's Travels.
Lori A. Davis Perry

Time-Servers, Turncoats, and the Hostile Reprint: Considering the Conflict of a Paper War
Jeffrey Galbraith

Notes on Contributors

Index

Holly Faith Nelson, James William Daems (eds)

Games and War in Early Modern English Literature

From Shakespeare to Swift

This pioneering collection of nine original essays carves out a new conceptual path in the field by theorizing the ways in which the language of games and warfare inform and illuminate each other in the early modern cultural imagination. They consider how warfare and games are mapped onto each other in aesthetically and ideologically significant ways in the plays, poetry, or prose of William Shakespeare, Thomas Morton, John Milton, Margaret Cavendish, Aphra Behn, and Jonathan Swift, among others. Contributors interpret the terms ‘war games’ or ‘games of war’ broadly, freeing them to uncover the more complex and abstract interplay of war and games in the early modern mind, taking readers from the cockpits and clowns of Shakespearean drama, through the intriguing manuals of cryptographers and the ingenious literary war games of Restoration women authors, to the witty but rancorous paper wars of the late seventeenth and early eighteenth centuries.
Please note: to open this eBook you need Adobe Digital Editions
Editors

Holly Faith Nelson

Holly Faith Nelson, Ph.D., is Professor of English and Co-Director of the Gender Studies Institute at Trinity Western University. Her work on women’s writing, gender and literature, and religion and literature has appeared in a wide range of journals and essay collections over the past two decades

James William Daems

Jim Daems is an Assistant Professor and Chair of the English Department at the University College of the North. He has published articles and books on a range of early modern and long-eighteenth century topics and authors.