Amsterdam University Press

Olli Sotamaa, Jan Svelch (eds)

Game Production Studies

Video games have entered the cultural mainstream and in terms of economic profits they now rival established entertainment industries such as film or television. As careers in video game development become more common, so do the stories about precarious working conditions and structural inequalities within the industry. Yet, scholars have largely overlooked video game production cultures in favor of studying games themselves and player audiences. In Game Production Studies, an international group of established and emerging researchers takes a closer look at the everyday realities of video game production, ranging from commercial industries to independent creators and cultural intermediaries. Across sixteen chapters, the authors deal with issues related to labour, game development, monetization and publishing, as well as local specificities. As the first edited collection dedicated solely to video game production, this volume provides a timely resource for anyone interested in how games are made and at what costs.
€ 109,00
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Editors

Olli Sotamaa

Olli Sotamaa is Associate Professor of Game Cultures Studies at Tampere University, Finland. His publications cover user-generated content, player cultures, local game industry histories, and political economy of media. He is a team leader at the Centre of Excellence in Game Culture Studies (2018-2025).

Jan Svelch

Jan Svelch is a researcher at the Department of Film Studies at the Faculty of Arts of the Charles University in Prague, Czech Republic. Besides research, he has more than ten years of experience as a freelance journalist covering games and music for various Czech magazines. He briefly worked as a data analyst for Bohemia Interactive.